Sir's bitch thread New field looks good and the new goalposts are much better. I realized that goalie jump has a cooldown that lasts past when you touch the ground. This doesn't make much sense as there is no reason to limit jump other than to not allow double jumping. The cooldown should only last as long as the jump does. The ball kick nerf is fine, but night stalker didn't need to be nerfed in addition to it. The class sucks rather badly now. Personally I never thought it needed a nerf even without the regular kick nerf. You also never fixed night stalker's bugged mana regen. Also since you didn't mention not removing the cooldown from empowered kick in the changelog I'm going to assume it still has a cooldown. Enigma is still dumb. Worthless at everything except abusing goalkeepers. I can't say i notice any difference whatsoever from last version. If you want black hole to be like it was in banjoball you need to increase the force it exerts on the ball. Perhaps also lessen the force slightly on heroes to prevent random bullshit from happening. Ideally, it would be just strong enough to hold heroes inside of it and also be strong enough to prevent the ball from moving through it (or out of it if kicked by a hero inside the black hole). Right now it barely even affects the ball. Roshan (in the bleachers) started spazzing out in one of my test games. I was testing black hole at the time. The scoreboard still doesn't track games played, but assists seems to be working fine. Qop still sucks. Increase blink range to at least 700, preferably 800.