To be completely honest, I haven't worked much at all on anything in the mod this week (at least in terms of gameplay). Due to that combined with a lack of free time at the moment, the next version should probably be expected next Friday. Here's a preemptive list of things I'll try to work on if I get time. Bugs Fixes: Neither of these are fixed yet but will be looked into and hopefully fixed this version New ref bug (lel). All of the ball particles bugs should be fixed if I change the ball to an actual model instead of particle (but I want to make a new ball model instead of the one I made before). This one is only really if I have a lot of free time next week. Balance Changes: Earthshaker: Delay on casting to make goalkeeping not as overpowered and to make earthshaker offense less reliable. The delay time atm is undetermined, but the goal is to make slam shots still possible, just harder. Enigma: I'll be toying with Enigma more (as per usual). Next week I'll try to throw a test mod up and I can actually work with players to get Black Hole functioning well again. Next Hero - Tiny: We've still got a lot of work to do on Tiny, but at the moment he has a lot of his base code already done (we're just working on making sure his design is a healthy one before he is released). More info on Tiny will probably be posted on this thread. If not, look for a full description next week. P.S. while hewdraw works on Tiny I'll try to take some time to working on finally implementing Pudge.