Not Much to See Here - Balances and Bugfixes

Discussion in 'Upcoming Changes' started by Dayne, Jul 30, 2015.

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  1. Lethal Moderator Staff Member Banjoballer

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    Yes, this was my suggestion. It's really the only sensible solution.
     
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  2. Sir Curveshot when? Banjoballer Zealot Hockey

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    NEVER

    CURVESHOT WHEN?
     
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  3. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    I do admit, I kinda find it funny, but STFU GOD DAMMIT.
     
  4. K1ngfisher QOP spammer SEA Chief Wiki Editor Banjoballer

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    I'm not sure, but sprinting on QOP doesn't increase her move speed sometimes, I noticed that I wasn't able to catch up to the enemy dribbler but thought that it was just a one time connection bug or something to do with lag. It became more prominent the more games I played.
     
  5. MrRektion loldeg supreme Banjoballer

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    It's gone from funny to annoying and somehow circling back around to funny again.
     
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  6. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    I'll look into it. I've seen millz have this issue, too.
     
  7. Sir Curveshot when? Banjoballer Zealot Hockey

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    I've also seen people claim to have this issue but I couldn't replicate it.
     
  8. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    I spent a lot of time tonight working on Pudge. :QoPLaugh:

    Currently, both Ally Hook and Enemy Hook are functional (their cooldowns, however, aren't tied yet), and the hook bounces off walls.

    Either hook can pick up the ball from the ground. However, in order to depossess a player of the ball, you have to use the corresponding team hook (ally holding the ball -> use Ally Hook).

    Here's some videos of Pudge (as he currently is) in Dota Strikers:

    Demonstration of Hook Distance:


    Demonstration of Enemy Hook:


    Demonstration of hooking the ball from an enemy:


    Demonstration of using Ally Hook through an enemy:


    Things I still need to work on for Pudge:
    • Linked cooldowns
    • The ability to drop an object you've picked up
    • The ability to retract the hook early
    • Aesthetic issues (the hook's height, that random glow, and the hook not disappearing from his hand).
     
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  9. Sir Curveshot when? Banjoballer Zealot Hockey

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    I was thinking that the whole allied v enemy hook thing wasn't going to be necessary in dota strikers. I'd be willing to bet that due to the smoother game mechanics that the hook ability would be fine by itself.

    Do whatever you want I guess. It'd be less work but it seems you've already put the work in.
     
  10. TrencH Active Member Banjoballer

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    Dayne's making new heros, meanwhile we are stuck with bad physics and mini putt.
     
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  11. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    I'm working on physics too, lol, calm down Jim.

    Also, Sir, you might be right. I'll release it as a singular hook at first I guess and split it if that doesn't work.
     
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