Patch Previews

Discussion in 'General Discussion' started by Arhowk, Apr 22, 2016.

  1. Arhowk Member Developer

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    Patch 0.0.2 (ETA 4/24)
    1. Storm Spirit mana regeneration decreased by 15%
    2. Ogre Magi skill cooldown reduced to 12 seconds, force slightly increased
    3. Techies mines now last 60 seconds with a 15 second cooldown
    4. Techies now have an ability to manually detonate any mine
    5. (hopefully) resolved a crashing issue involving Storm Spirit's sprin
    6. Earth Shaker's slam now launches at a higher vertical velocity and doesn't fade off as much (horizontal remains about the same near the shaker)
    7. Black Hole's vertical velocity component has been re-added
    8. Loading screen now points to banjoball.net
    Patch 0.1.1 (ETA 4/31)
    1. New map- Pirate Bay (3v3)
    2. New hero- Dissiduous the Time Splicer
    3. Proposed change- Increase MS around the board by 15%
    4. Proposed change- Increase ball kick speed by 15%, increase ball friction by 15% (essentially making kicks travel the same distance except get there faster)
    5. New HUD (pic soon)
     
    Last edited: Apr 22, 2016
  2. Arhowk Member Developer

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    Picture for the current HUD (I don't think you'll see drastic changes in 0.1.0) (minimap will go in bottomleft corner for symmetry when its done)
    [​IMG]
     
  3. Nilumo New Member Club WeLoveBalls

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    If that is all you nerf for storm, then you are not really dealing with the imo gamebreaking stutter lightningball movement he can do.

    Although we did play some games where all/most people picked storm, and they were really funny, he just ruins every other game.
     
    Last edited: Apr 23, 2016
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  4. K1ngfisher QOP spammer SEA Chief Wiki Editor Banjoballer

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    Anti-mage on steroids.

    I'd say to make the slide after ball lightning use to be decreased. Or make it scale with duration used
     
  5. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    Yah dun worry I've got this fams
     
  6. Arhowk Member Developer

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    Whatever. If dayne isn't going to allow me to make a single decision than theres no point in me being here.
     
  7. Grammis New Member

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    Minor detail, there's only 30 days in April. But whatever it's all good <3
     
  8. Arhowk Member Developer

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    i am not a calendar
     
    • Arhowk'd Arhowk'd x 1
  9. K1ngfisher QOP spammer SEA Chief Wiki Editor Banjoballer

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    I request 11v11 map pls (Dedicated servers FTW)
     
  10. Nilumo New Member Club WeLoveBalls

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    And a 3 extra slots for a referee and two linesmen. About time we do something about those offside plays.
    On a more serious note, I think additional maps will be great, but with the current amount of players, I don't think risking people being split in different lobbies would be a good idea. Hopefully later, when the player pool is larger.
     
  11. Dayne Awful Player, Worse Developer Staff Member Banjoballer Wiki Editor Club Cx

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    Aight boys, updates live. I couldnt get any meaningful Techies or Ogre changes live, nor player names yet due to running out of time before its April 25 (I'm on PST). We also couldn't precisely narrow down where the server crash is coming from.

    But heyo, here's the changelog:
    General:
    • Certain particle effects include team color (namely Super Sprint's and Ball
      Lightning's)
    • General movement speed of units increased (320 > 360)
    • Complete new HUD (Expect changes and additions to come)
    • New load screen by Insert!
    Balance:
    • Antimage:
      • Sprint duration nerfed (drains faster 35 > 40 mana per second)
    • Storm Spirit:
      • Dampened momentum at the end of his sprint.
    • Ogre Magi:
      • Cooldown reduced (22 > 20)
      • Range increased (500 > 600)
    • Techies:
      • Mine detonates instantly
      • Range increased (500 > 750)
    Bugfixes:
    • Team glows should now appear when you reload from a crash.
    Here's a couple of screenshots:
    New loadscreen by Insert:
    [​IMG]

    New HUD:
    [​IMG]

    Anti-mage and Storm Spirit Dire particles:
    [​IMG]
     
    Last edited: Apr 30, 2016

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