Ideas What Needs To Happen - A Piece by your one and only 5TH overall

Discussion in 'Suggestions' started by Tenkz, Jul 26, 2015.

  1. Tenkz #1 NS Worldwide Club Cx

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    Ok.

    Earthshaker - This shits imba, every single WQ is a goal. UNLESS, the enemy goalie is ALSO an earthshaker, who just slams that shit away like it's nothing.

    Enigma - Reduce initial time to .1, reduce grow time to 2 seconds.

    Slark - Reduce jump height and ball bounciness.

    The entire goalie situation is a bit strange. I'll cover this in a few points.

    1. The goalie chart is pretty much this (IN TERMS OF SAVING AND NOT OTHER VALUES)
    ES
    QOP
    Bloodseeker
    Invoker
    Enigma (Even NS is probably better at goalie)
    2. NS is still strong. Disregard all people (@cell_destroyer) who don't play goalie and have never been shot against.
    3. Air shots are ridiculous. Not only are they faster due to gravity's weird ass acceleration, but they bounce extremely high and often the simplest Slark shots still require jump. Moving to the shot + Jumping is difficult, especially since once you use Jump, you're committed and can't go back.
     
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  2. K1ngfisher QOP spammer SEA Chief Wiki Editor Banjoballer

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    Fixed that for you.

    Shhh, QoP is still trash, please buff her ty.
     
    Last edited: Jul 26, 2015
  3. Mirage New Member

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    Canada
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    Played a game with two good ES goalies. Took 45min. Can confirm.
     
  4. Biz Top 5 Banjoballer Club Cx

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    If both teams have meta line-ups (ES Goalie, Lina, AM, Scorer) the game will almost always be 30+ minutes unless someone totally blows.
    If a player picks some other goalie or non-Lina D and isn't elite, the game basically reverts to your normal 15 minute blowout.
     

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