Skills

Skills
Other than a few exceptions, all heroes in Banjoball use the same basic skills to play the game. These skills are the foundations in which the game is built upon. The mastery in the basics distinguishes the strong from the masses.

Basic Skills
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Kick
W
Ability
Shot
Affects
Ball
Target
Point

Kicks the ball towards the target point.



Radius: -
Ball Speed: 1600
0 seconds
0 mana





Notes:
  • All heroes have this skill.
  • You can use this skill without the ball, albeit without effect.
  • This skill can also be used whilst in mid-air to perform aerial shots, which go further and bounce as well.
  • The kicks from this skill go straight.
Sprint
E
Ability
Toggle
Affects
Self
Target
No Target

Increases movespeed. Drains Mana



Movespeed Increase: 340 -> 452
Drain Rate: 20
Recovery Rate: 10
0 seconds
0 mana





Notes:
  • Once activated, Sprint drains even when standing still.
  • Heroes who do not have sprint are Anti-mage, Nightstalker and Storm Spirit
Break Sprint
E
Ability
Active
Affects
Self
Target
No Target

Stops Sprint



0 seconds
0 mana





Notes:

Pass Me
D
Ability
Active
Affects
Nothing
Target
No Target

Inform your teammates that you want the ball.



0 seconds
0 mana





Notes:
  • Allies only.

Goalie Jump
F
Ability
Passive
Affects
Nothing
Target
No Target

The skill becomes active once you are the goal keeper.



0 seconds
0 mana





Notes:
  • Goalkeeper Only.

Goalie Jump
F
Ability
Active
Affects
Self
Target
No Target

Jump to catch the ball.



0 seconds
0 mana





Notes:
  • Cannot be casted as ball carrier.


Aug 30, 2016

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