Slark

Slark
Slark

Information
Primary Role Striker
Off-Roles None
Designed By Garfield1337
Available Since Dota Strikers (6/17/15)
Slark is a playable hero in Banjoball. Slark's main ability is being able to jump into the air with his Backflip. Alongside his Backflip, Slark also turns invisible while he sprints.




Abilities
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Backflip
Q
Ability
Jump
Affects
Self
Target
No Target

Jump up into the air while being pushed in the forward direction.



Jump Length: 700
Jump Height: 1000
26 seconds
0 mana





Notes:


Stealth Sprint
E
Ability
Sprint
Affects
Self
Target
No Target

Sprint while invisible, draining mana in the process. Breaks if Backflip is used.



Drain Rate: 40
Recovery Rate: 10
Fade Time: 1 second
0 seconds
- mana





Notes:

Stealth Sprint Break
E
Ability
Sprint
Affects
Self
Target
No Target

Ends Stealth Sprint.



0 seconds
- mana





Notes:



Strategy
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Offense
Backflip allows Slark to jump over other players and pull off aerial shots. Aerial shots are done by shooting with the ball while in mid-air. Due to the nature of such shots it is hard for any GK to catch them properly.

GK/Defense
Slark can use his Stealth Sprint to catch enemies unawares. If a Slark is being played as a GK, he can go invisible reducing the chances of being read by the enemy.



Version history
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Version
Changes
0.3
    Backflip
    • Reduced Jump Height (1100 > 1000)
0.2a
    Backflip
    • Increased cooldown on Backflip. (24 > 26)
DS 0.1
    Backflip
    • Reduced Jump Height (1300 > 1100)
    Stealth Sprint
    • Slark's invisible sprint now has a 1.0 second fade time.
DS 0.0
  • Created.


History
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Slark's skills are inspired by the Warcraft 3 Banjoball hero, Oak King Zit.
Oak King Zit (Warcraft 3 Banjoball)

Apr 26, 2017

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